User experience tests
User experience tests
User experience tests
User experience tests
User experience tests
Through prototype testing, we will determine which elements are inconveniently located, what is missing, and where to guide the user.
Through prototype testing, we will determine which elements are inconveniently located, what is missing, and where to guide the user.
Through prototype testing, we will determine which elements are inconveniently located, what is missing, and where to guide the user.
Through prototype testing, we will determine which elements are inconveniently located, what is missing, and where to guide the user.
Preparation for UX Testing
To conduct UX research, a prototype is needed for testing. We create an interactive prototype that is as close to the real interface as possible. In reality, it consists of a set of images with pre-configured links to simulate screen transitions. For UX testing, this is sufficient to understand which elements are inconvenient, what is missing, and where it is more logical to direct the user.
Scenarios and Tasks
We often conduct moderated interviews, and the moderator needs to prepare a scenario of tasks based on the prototype for 30-40 minutes. The quality of the result depends on the formulation of the tasks and their sequence. Tasks with context are easier to perceive, for example, "You went on a business trip, try to change the city in the application".
Interview Preparation
There are technical features of conducting interviews via computer or phone. The respondent must consent to the call being recorded to improve the product. Before the interview starts, the moderator needs to create a friendly work environment and explain to the person that we are not testing them, but they are testing our product.
User Testing
During testing, it is important for the respondent to vocalize what is unclear, explain what they see in front of them, and what they want to do. The moderator provides explanations, helps to follow the main scenario, and switches between tasks at the right moment.
Interpretation of Results
We translate the interview results into a table, describing the behavior and comments of the respondents, the number of matches (precedents) among different people. Based on the table, we propose our solution for improvement before development.
Refinement and Iterations
The peculiarity of prototypes is that we make changes quickly — the cost of error is significantly lower here than in the design and especially development stage. If something was overlooked, okay, 30 minutes and it's fixed, done as needed. This is the power of the prototype. It allows for fast and inexpensive design and testing.
Validation Interviews
The larger the focus group, the better for the project. In practice, 5 respondents are enough to discover 85% of interface problems. If 5 out of 5 respondents make mistakes and encounter problems, it's a reason to improve the interface and conduct further research.
Preparation for UX Testing
To conduct UX research, a prototype is needed for testing. We create an interactive prototype that is as close to the real interface as possible. In reality, it consists of a set of images with pre-configured links to simulate screen transitions. For UX testing, this is sufficient to understand which elements are inconvenient, what is missing, and where it is more logical to direct the user.
Scenarios and Tasks
We often conduct moderated interviews, and the moderator needs to prepare a scenario of tasks based on the prototype for 30-40 minutes. The quality of the result depends on the formulation of the tasks and their sequence. Tasks with context are easier to perceive, for example, "You went on a business trip, try to change the city in the application".
Interview Preparation
There are technical features of conducting interviews via computer or phone. The respondent must consent to the call being recorded to improve the product. Before the interview starts, the moderator needs to create a friendly work environment and explain to the person that we are not testing them, but they are testing our product.
User Testing
During testing, it is important for the respondent to vocalize what is unclear, explain what they see in front of them, and what they want to do. The moderator provides explanations, helps to follow the main scenario, and switches between tasks at the right moment.
Interpretation of Results
We translate the interview results into a table, describing the behavior and comments of the respondents, the number of matches (precedents) among different people. Based on the table, we propose our solution for improvement before development.
Refinement and Iterations
The peculiarity of prototypes is that we make changes quickly — the cost of error is significantly lower here than in the design and especially development stage. If something was overlooked, okay, 30 minutes and it's fixed, done as needed. This is the power of the prototype. It allows for fast and inexpensive design and testing.
Validation Interviews
The larger the focus group, the better for the project. In practice, 5 respondents are enough to discover 85% of interface problems. If 5 out of 5 respondents make mistakes and encounter problems, it's a reason to improve the interface and conduct further research.
Preparation for UX Testing
To conduct UX research, a prototype is needed for testing. We create an interactive prototype that is as close to the real interface as possible. In reality, it consists of a set of images with pre-configured links to simulate screen transitions. For UX testing, this is sufficient to understand which elements are inconvenient, what is missing, and where it is more logical to direct the user.
Scenarios and Tasks
We often conduct moderated interviews, and the moderator needs to prepare a scenario of tasks based on the prototype for 30-40 minutes. The quality of the result depends on the formulation of the tasks and their sequence. Tasks with context are easier to perceive, for example, "You went on a business trip, try to change the city in the application".
Interview Preparation
There are technical features of conducting interviews via computer or phone. The respondent must consent to the call being recorded to improve the product. Before the interview starts, the moderator needs to create a friendly work environment and explain to the person that we are not testing them, but they are testing our product.
User Testing
During testing, it is important for the respondent to vocalize what is unclear, explain what they see in front of them, and what they want to do. The moderator provides explanations, helps to follow the main scenario, and switches between tasks at the right moment.
Interpretation of Results
We translate the interview results into a table, describing the behavior and comments of the respondents, the number of matches (precedents) among different people. Based on the table, we propose our solution for improvement before development.
Refinement and Iterations
The peculiarity of prototypes is that we make changes quickly — the cost of error is significantly lower here than in the design and especially development stage. If something was overlooked, okay, 30 minutes and it's fixed, done as needed. This is the power of the prototype. It allows for fast and inexpensive design and testing.
Validation Interviews
The larger the focus group, the better for the project. In practice, 5 respondents are enough to discover 85% of interface problems. If 5 out of 5 respondents make mistakes and encounter problems, it's a reason to improve the interface and conduct further research.
Preparation for UX Testing
To conduct UX research, a prototype is needed for testing. We create an interactive prototype that is as close to the real interface as possible. In reality, it consists of a set of images with pre-configured links to simulate screen transitions. For UX testing, this is sufficient to understand which elements are inconvenient, what is missing, and where it is more logical to direct the user.
Scenarios and Tasks
We often conduct moderated interviews, and the moderator needs to prepare a scenario of tasks based on the prototype for 30-40 minutes. The quality of the result depends on the formulation of the tasks and their sequence. Tasks with context are easier to perceive, for example, "You went on a business trip, try to change the city in the application".
Interview Preparation
There are technical features of conducting interviews via computer or phone. The respondent must consent to the call being recorded to improve the product. Before the interview starts, the moderator needs to create a friendly work environment and explain to the person that we are not testing them, but they are testing our product.
User Testing
During testing, it is important for the respondent to vocalize what is unclear, explain what they see in front of them, and what they want to do. The moderator provides explanations, helps to follow the main scenario, and switches between tasks at the right moment.
Interpretation of Results
We translate the interview results into a table, describing the behavior and comments of the respondents, the number of matches (precedents) among different people. Based on the table, we propose our solution for improvement before development.
Refinement and Iterations
The peculiarity of prototypes is that we make changes quickly — the cost of error is significantly lower here than in the design and especially development stage. If something was overlooked, okay, 30 minutes and it's fixed, done as needed. This is the power of the prototype. It allows for fast and inexpensive design and testing.
Validation Interviews
The larger the focus group, the better for the project. In practice, 5 respondents are enough to discover 85% of interface problems. If 5 out of 5 respondents make mistakes and encounter problems, it's a reason to improve the interface and conduct further research.