Clickable prototype

Clickable prototype

Clickable prototype

Clickable prototype

Clickable prototype

Let's create a clickable prototype for all roles, a prototype of the mobile version or application to align the UI interface before development.

Let's create a clickable prototype for all roles, a prototype of the mobile version or application to align the UI interface before development.

Let's create a clickable prototype for all roles, a prototype of the mobile version or application to align the UI interface before development.

Let's create a clickable prototype for all roles, a prototype of the mobile version or application to align the UI interface before development.

What is a prototype

A clickable prototype is a set of images with links (example of an educational platform prototype). It's not possible to fill in anything in the prototype, only to navigate through the links between the screens. For the UX tests that we conduct, this is enough: users complete our tasks, note the problems and inconveniences, and help us improve the interface before development.


Interaction in the prototype

This is what the connections between the screens look like, which we configure in the prototype. We indicate links for the main usage scenarios and track how users behave. This approach helps identify weak points in the design and improve the interface before development.


When to make a prototype

For us, a prototype is a mandatory initial stage. The specificity of prototypes is that we make changes quickly - the cost of an error here is significantly cheaper than at the design stage, and even more so at the development stage. If something was not taken into account, okay, in 30 minutes we fix it, and do it as needed. This is the strength of the prototype. It provides the opportunity to design and test quickly and inexpensively.

In order to move quickly, we will make such prototypes and synchronize with the entire team often (for example, 2-3 times a week). In prototypes, the emphasis is on meanings, the hierarchy of elements, and the information architecture.

Разные примеры прототипов проектов


Prototypes and UX tests

When the prototype is completed and approved, we conduct interviews with users to once again check if everything is clear and predictable. Users complete our tasks online, we document what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.


Preparing for development

A website prototype is the best way to quickly come to a common vision of the project. It is often necessary to demonstrate the future product to investors - a prototype is suitable for this task. For the development team, the prototype helps understand the scope of work for an accurate estimation of effort. Write to us in Telegram, we will be happy to help.

What is a prototype

A clickable prototype is a set of images with links (example of an educational platform prototype). It's not possible to fill in anything in the prototype, only to navigate through the links between the screens. For the UX tests that we conduct, this is enough: users complete our tasks, note the problems and inconveniences, and help us improve the interface before development.


Interaction in the prototype

This is what the connections between the screens look like, which we configure in the prototype. We indicate links for the main usage scenarios and track how users behave. This approach helps identify weak points in the design and improve the interface before development.


When to make a prototype

For us, a prototype is a mandatory initial stage. The specificity of prototypes is that we make changes quickly - the cost of an error here is significantly cheaper than at the design stage, and even more so at the development stage. If something was not taken into account, okay, in 30 minutes we fix it, and do it as needed. This is the strength of the prototype. It provides the opportunity to design and test quickly and inexpensively.

In order to move quickly, we will make such prototypes and synchronize with the entire team often (for example, 2-3 times a week). In prototypes, the emphasis is on meanings, the hierarchy of elements, and the information architecture.

Разные примеры прототипов проектов


Prototypes and UX tests

When the prototype is completed and approved, we conduct interviews with users to once again check if everything is clear and predictable. Users complete our tasks online, we document what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.


Preparing for development

A website prototype is the best way to quickly come to a common vision of the project. It is often necessary to demonstrate the future product to investors - a prototype is suitable for this task. For the development team, the prototype helps understand the scope of work for an accurate estimation of effort. Write to us in Telegram, we will be happy to help.

What is a prototype

A clickable prototype is a set of images with links (example of an educational platform prototype). It's not possible to fill in anything in the prototype, only to navigate through the links between the screens. For the UX tests that we conduct, this is enough: users complete our tasks, note the problems and inconveniences, and help us improve the interface before development.


Interaction in the prototype

This is what the connections between the screens look like, which we configure in the prototype. We indicate links for the main usage scenarios and track how users behave. This approach helps identify weak points in the design and improve the interface before development.


When to make a prototype

For us, a prototype is a mandatory initial stage. The specificity of prototypes is that we make changes quickly - the cost of an error here is significantly cheaper than at the design stage, and even more so at the development stage. If something was not taken into account, okay, in 30 minutes we fix it, and do it as needed. This is the strength of the prototype. It provides the opportunity to design and test quickly and inexpensively.

In order to move quickly, we will make such prototypes and synchronize with the entire team often (for example, 2-3 times a week). In prototypes, the emphasis is on meanings, the hierarchy of elements, and the information architecture.

Разные примеры прототипов проектов


Prototypes and UX tests

When the prototype is completed and approved, we conduct interviews with users to once again check if everything is clear and predictable. Users complete our tasks online, we document what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.


Preparing for development

A website prototype is the best way to quickly come to a common vision of the project. It is often necessary to demonstrate the future product to investors - a prototype is suitable for this task. For the development team, the prototype helps understand the scope of work for an accurate estimation of effort. Write to us in Telegram, we will be happy to help.

What is a prototype

A clickable prototype is a set of images with links (example of an educational platform prototype). It's not possible to fill in anything in the prototype, only to navigate through the links between the screens. For the UX tests that we conduct, this is enough: users complete our tasks, note the problems and inconveniences, and help us improve the interface before development.


Interaction in the prototype

This is what the connections between the screens look like, which we configure in the prototype. We indicate links for the main usage scenarios and track how users behave. This approach helps identify weak points in the design and improve the interface before development.


When to make a prototype

For us, a prototype is a mandatory initial stage. The specificity of prototypes is that we make changes quickly - the cost of an error here is significantly cheaper than at the design stage, and even more so at the development stage. If something was not taken into account, okay, in 30 minutes we fix it, and do it as needed. This is the strength of the prototype. It provides the opportunity to design and test quickly and inexpensively.

In order to move quickly, we will make such prototypes and synchronize with the entire team often (for example, 2-3 times a week). In prototypes, the emphasis is on meanings, the hierarchy of elements, and the information architecture.

Разные примеры прототипов проектов


Prototypes and UX tests

When the prototype is completed and approved, we conduct interviews with users to once again check if everything is clear and predictable. Users complete our tasks online, we document what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.


Preparing for development

A website prototype is the best way to quickly come to a common vision of the project. It is often necessary to demonstrate the future product to investors - a prototype is suitable for this task. For the development team, the prototype helps understand the scope of work for an accurate estimation of effort. Write to us in Telegram, we will be happy to help.

  1. Interactive project prototype

  2. Prototype for each user role

  3. Separate versions for desktop and mobile

  4. Microcopies and user scenarios

Wadline Logo
Wadline Logo
Wadline Logo

In the top 10 design studios according to Wadline

Ratingruneta Logo
Ratingruneta Logo
Ratingruneta Logo

In the top 10 corporate solutions developers according to Ratingruneta

Ratingruneta Logo
Ratingruneta Logo
Ratingruneta Logo

No. 2 among agencies for support and development in the opinion of Ratingruneta

Accredited IT company AO-20220418-4218209153-3

Frequently Asked Questions

Хочу заказать UI UX дизайн. Что от меня нужно?

Отправьте имеющиеся требования на почту или в телеграм. Мы изучим информацию и сообщим, сможем ли помочь.

Как подготовить начальные требования?

Составьте список ролей пользователей, список нужного функционала и список разделов сайта и в личного кабинета. Этого достаточно для оценки.

Сколько стоит дизайн сайта и что входит в стоимость?

Ставка студии 2500 руб / час. Стоимость команды 500 тыс. руб. в месяц. Срок зависит от объёма проекта. В стоимость входит прототип, UI-kit, цветовые палитры, типографика, макеты в Figma для 3-5 разрешений.

Сколько времени потребуется на дизайн?

Для больших проектов обычно требуется 2 месяца. По небольшим проектам — оценка от нескольких дней.

Как выбрать подрядчика на дизайн приложения?

Лучше ищите компанию через отраслевые рейтинги Tagline, RaitingRuneta и Wadline. Это надёжнее. Обращайте внимание на специализацию и примеры работ.

Need help with the project?

We will assess based on the initial requirements and help avoid common mistakes.

Need help with the project?

We will assess based on the initial requirements and help avoid common mistakes.

Need help with the project?

We will assess based on the initial requirements and help avoid common mistakes.

SPAR
SPAR
Biocad
Biocad
Senior Group
Senior Group
Moscow Digital School
Moscow Digital School
TRNR
TRNR

And over 25 companies have ordered interface design from us

And over 25 companies have ordered interface design from us