B-well

B-well: Employee application

B-well: Employee application

B-well: Employee application

B-well: Employee application

  • Learning in the app

  • Feed and stories

  • Events calendar

  • Program catalog

  • Profile and achievements

  • Learning in the app

  • Feed and stories

  • Events calendar

  • Program catalog

  • Profile and achievements

  • Learning in the app

  • Feed and stories

  • Events calendar

  • Program catalog

  • Profile and achievements

  • Learning in the app

  • Feed and stories

  • Events calendar

  • Program catalog

  • Profile and achievements

Interface Prototypes

We designed application screens for visual demonstration, anticipated various screen states depending on user behavior - to not miss anything.

Прототипы интерфейса


Onboarding in the Application

We added onboarding during authorization to introduce the user to the application's functionality on the first login.

Онбординг в приложении


Screen States

We created prototypes of all screens and main states, including tips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.

Состояния экранов


Clickable Prototype

We linked screens with links to simulate transitions between sections within the application. Interactivity is a mandatory stage before testing the prototype on users.

Кликабельный прототип


UX Tests on Users

We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users perform our tasks online, and we note what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.

Interface Prototypes

We designed application screens for visual demonstration, anticipated various screen states depending on user behavior - to not miss anything.

Прототипы интерфейса


Onboarding in the Application

We added onboarding during authorization to introduce the user to the application's functionality on the first login.

Онбординг в приложении


Screen States

We created prototypes of all screens and main states, including tips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.

Состояния экранов


Clickable Prototype

We linked screens with links to simulate transitions between sections within the application. Interactivity is a mandatory stage before testing the prototype on users.

Кликабельный прототип


UX Tests on Users

We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users perform our tasks online, and we note what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.

Interface Prototypes

We designed application screens for visual demonstration, anticipated various screen states depending on user behavior - to not miss anything.

Прототипы интерфейса


Onboarding in the Application

We added onboarding during authorization to introduce the user to the application's functionality on the first login.

Онбординг в приложении


Screen States

We created prototypes of all screens and main states, including tips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.

Состояния экранов


Clickable Prototype

We linked screens with links to simulate transitions between sections within the application. Interactivity is a mandatory stage before testing the prototype on users.

Кликабельный прототип


UX Tests on Users

We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users perform our tasks online, and we note what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.

Interface Prototypes

We designed application screens for visual demonstration, anticipated various screen states depending on user behavior - to not miss anything.

Прототипы интерфейса


Onboarding in the Application

We added onboarding during authorization to introduce the user to the application's functionality on the first login.

Онбординг в приложении


Screen States

We created prototypes of all screens and main states, including tips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.

Состояния экранов


Clickable Prototype

We linked screens with links to simulate transitions between sections within the application. Interactivity is a mandatory stage before testing the prototype on users.

Кликабельный прототип


UX Tests on Users

We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users perform our tasks online, and we note what is inconvenient or unclear. As a result, we refine the prototype if something was not taken into account.

As a result:

The work done allows you to quickly visualize business requirements in prototypes and test business hypotheses with real users before development. Such a systematic approach to pre-project work reduces the risk of costly code revisions and simplifies further development and addition of new features.

More cases:

Frequently Asked Questions

Need design. What is required from me?

Send the existing requirements by email or Telegram. We will study the information and let you know if we can help.

Need design. What is required from me?

Send the existing requirements by email or Telegram. We will study the information and let you know if we can help.

Need design. What is required from me?

Send the existing requirements by email or Telegram. We will study the information and let you know if we can help.

How much does it cost?

Studio rate 2500 rubles per hour. Team cost 600 thousand rubles per month. The duration depends on the project scope. The cost includes prototype, UI-kit, color palettes, typography, layouts in Figma for 3-5 resolutions.

How much does it cost?

Studio rate 2500 rubles per hour. Team cost 600 thousand rubles per month. The duration depends on the project scope. The cost includes prototype, UI-kit, color palettes, typography, layouts in Figma for 3-5 resolutions.

How much does it cost?

Studio rate 2500 rubles per hour. Team cost 600 thousand rubles per month. The duration depends on the project scope. The cost includes prototype, UI-kit, color palettes, typography, layouts in Figma for 3-5 resolutions.

How much time is needed for design?

For large projects it usually takes 2 months. For small tasks - estimation is usually a few days.

How much time is needed for design?

For large projects it usually takes 2 months. For small tasks - estimation is usually a few days.

How much time is needed for design?

For large projects it usually takes 2 months. For small tasks - estimation is usually a few days.

Where to start?

Compose a list of user roles, a list of required functionality, and a list of website and personal account sections. This is sufficient for evaluation.

Where to start?

Compose a list of user roles, a list of required functionality, and a list of website and personal account sections. This is sufficient for evaluation.

Where to start?

Compose a list of user roles, a list of required functionality, and a list of website and personal account sections. This is sufficient for evaluation.

Open to interesting projects

Describe the task informally to estimate the amount of work. Write, we will be glad to be useful.

Open to interesting projects

Describe the task informally to estimate the amount of work. Write, we will be glad to be useful.

Open to interesting projects

Describe the task informally to estimate the amount of work. Write, we will be glad to be useful.

SPAR
SPAR
Biocad
Biocad
Senior Group
Senior Group
Moscow Digital School
Moscow Digital School
TRNR
TRNR

and more than 25 companies have ordered interface design from us

and more than 25 companies have ordered interface design from us