B-well
B-well: Employee application
B-well: Employee application
B-well: Employee application
B-well: Employee application
Learning in the app
Feed and stories
Events calendar
Program catalog
Profile and achievements
Learning in the app
Feed and stories
Events calendar
Program catalog
Profile and achievements
Learning in the app
Feed and stories
Events calendar
Program catalog
Profile and achievements
Learning in the app
Feed and stories
Events calendar
Program catalog
Profile and achievements
Interface Prototypes
We designed application screens for visual demonstration, anticipated different screen states depending on user behavior — so as not to miss anything.
Onboarding in the Application
We added onboarding at authorization to introduce the user to the application functionality on the first login.
Screen States
We created prototypes of all screens and main states, including tooltips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.
Clickable Prototype
We linked screens with links to simulate transitions between sections within the application. Interaction is a mandatory stage before testing the prototype on users.
UX Testing on Users
We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users carry out our tasks online, we record what is inconvenient or unclear. As a result, we refine the prototype if we overlooked anything.
Interface Prototypes
We designed application screens for visual demonstration, anticipated different screen states depending on user behavior — so as not to miss anything.
Onboarding in the Application
We added onboarding at authorization to introduce the user to the application functionality on the first login.
Screen States
We created prototypes of all screens and main states, including tooltips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.
Clickable Prototype
We linked screens with links to simulate transitions between sections within the application. Interaction is a mandatory stage before testing the prototype on users.
UX Testing on Users
We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users carry out our tasks online, we record what is inconvenient or unclear. As a result, we refine the prototype if we overlooked anything.
Interface Prototypes
We designed application screens for visual demonstration, anticipated different screen states depending on user behavior — so as not to miss anything.
Onboarding in the Application
We added onboarding at authorization to introduce the user to the application functionality on the first login.
Screen States
We created prototypes of all screens and main states, including tooltips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.
Clickable Prototype
We linked screens with links to simulate transitions between sections within the application. Interaction is a mandatory stage before testing the prototype on users.
UX Testing on Users
We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users carry out our tasks online, we record what is inconvenient or unclear. As a result, we refine the prototype if we overlooked anything.
Interface Prototypes
We designed application screens for visual demonstration, anticipated different screen states depending on user behavior — so as not to miss anything.
Onboarding in the Application
We added onboarding at authorization to introduce the user to the application functionality on the first login.
Screen States
We created prototypes of all screens and main states, including tooltips, push notifications, pop-up windows, button states, and other elements, depending on the context of use.
Clickable Prototype
We linked screens with links to simulate transitions between sections within the application. Interaction is a mandatory stage before testing the prototype on users.
UX Testing on Users
We gathered a focus group of employees from different departments, conducted interviews to once again check if everything is clear and predictable. Users carry out our tasks online, we record what is inconvenient or unclear. As a result, we refine the prototype if we overlooked anything.